Core Narrative 2

Flourish: The Garden of Eden

Corresponding Macro-story Beat: The exploration of Eden that eventually began the process of Earth’s population migrating over.

Short Story Synopsis:

Create a character. You have been sent by the First Eden settler group to discover and explore beyond the walls of the Utopia for survival. Ability to choose between the government and the previously abandoned settlers of the failed utopian attempt. Discovering native plant life and animals, and eventually the failed expedition that came years prior. Your specific character’s ending will be determined by what choices you make in game, but will not affect the overall story, simply bringing to light some new elements of the new world. A conflict between the Eden settler’s representing the old world government and the abandoned failed crew that have evolved and multiplied set boundaries in the new world of Eden prior to the leaderboards being established on Earth.

Genre: Fantasy/Adventure/RPG

Protagonist: Player created character - male or female.

Antagonist: Unknown creatures outside the bubble, abandoned or gov’t (depending on player choice) Abandoned - the first attempt by Earth for a utopia was considered a failure, the original settlers left behind on the utopia, forced to remain on the planet. They have evolved from normal Earthling humans and built their population.

Main supporting characters w/ descriptions:

Gore - Son of an original team member. Enhanced strength and ability as a result of never having been on Earth, adapting to Eden’s environment. Took leadership and is responsible for the current spread and evolution. Skin has an abnormal grey tone that almost shines in moonlight.

Cpt. Rene Stacey - Captain of the mission to explore Eden. Sends the player character on the mission to explore as far away from the outpost as possible and report back. Stoic, tall blonde of European descent.

Primary locations with descriptions:

Outpost - The base the crew of Earth’s mission landed and settled using their ship material to build up their infrastructure.

Wildlands - The unknown area that the original settlers inhabit.

Additive comprehension:

Origin story-historical event: YES

Origin story-Character: YES

Origin story-organization: YES

Character reveal: YES

Anticipated showdown: YES

Storyworld reveal: YES

Other micro-story reveal: YES

Target Market: Male/Female gamers 13-35.

Thorough description of their media habits: Next-Gen Platforms utilizing the latest graphics on the most up to date systems.

Medium (refer to list at the end): Video Game

Why it works in this medium: Interactive gameplay complete with exploration and moral decisions.

Platform: Console/PC game, RPG

Why it works in this platform: Exploration and level up abilities in RPG complete with branching storylines and choices.